My early days in Game Development program
To describe how this phase of my game development career is the same as the vibes from the two games I've made using Unity, messy but it gets the job done. I learn a lot about making the game and how crucial each element in the grand scheme of making a game. Although, I realized this one after committing a lot of mistakes along the way as well as afterthoughts on the finished games.
Unity 2D Platformer
Unity 3D Platformer
Despite the grueling struggle to make assets, find appropriate NCS background music and sound effects, search for any free asset package from the unity store, and creating functions through codes, the payoff of learning is satisfactory since this allows me to understand how crucial using the correct set of elements of the game in different scene of the game.
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